Combat is still as fun as it’s always been, regardless of which of the three heroes you might happen to be controlling.īy combining their unique set of skills, or bum-rushing through the game as four of the same hero, you’re given a set of cleverly designed levels to complete, and, as expected, if you’ve played any of the previous Trine games, you’ll once again find that there are multiple approaches to solving them. And rounding out the team is Amadeus, a bumbling practitioner of magic who can conjure and levitate all manner of objects. Zoya, the thief, can fire arrows and tie ropes that serve as makeshift bridges. If you manage to round up some friends, each of them can either control one type of character, or, for laughs, up to four copies of one.Ĭhivalrous Pontius carries a sword and a shield, which he can use to deflect enemy attacks and even water. Playing solo, you have the option of controlling all three heroes interchangeably in order to solve different combat and puzzle scenarios. After finally being honored with the laurels they justly deserve as heroes for their past deeds, they now have to face off against the forces of a devious new ruler whose clockwork armies have taken over the kingdom. Once again, our lovable trio is thrust into adventure. With nothing changed in terms of gameplay from Trine 4, it still manages to be a quality and at the same time “much of the same” game. Developed by Frozenbyte and published by THQ Nordic, Trine 5: A Clockwork Conspiracy is as much of a fun mix of platforming and puzzle shenanigans as the other four entries in the series.
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